Working with Hotspots
Hotspot Types
Every hotspot has a type that determines what happens when the learner interacts with it.
Tooltip
The most common type. When the learner clicks the hotspot:
Use tooltips for informational callouts — explaining what a button does, what a field means, or what a section contains.
Navigate + Tooltip
Combines information with navigation. When the learner clicks:
Use this for the last hotspot on a screen, or when you want to explain something before moving forward.
Direct Navigate
No tooltip — just navigation. When the learner clicks the hotspot, the walkthrough immediately advances to the next screen (or a targeted screen).
Use this for "click here to continue" interactions where no explanation is needed, or for decision points in branching walkthroughs.
Positioning and Sizing
Hotspots use percentage-based coordinates, so they scale with the screenshot regardless of display size. You can position them by:
- •Dragging the hotspot on the canvas
- •Resizing with the corner drag handles
- •Entering exact values in the Position & Layout section (X, Y, W, H as percentages)
Hotspot Sequence
Hotspots are presented to the learner one at a time, in order. Reorder them using the drag handles or arrow buttons in the Hotspots panel. The sequence determines the guided path through each screen.
Duplicating Hotspots
Click the duplicate icon next to any hotspot in the list to create a copy with all the same settings. This is useful when multiple hotspots share similar styling or configuration.
Tooltip Positioning
By default, tooltips appear above or below the hotspot automatically based on available space. You can also drag the tooltip directly on the canvas to position it exactly where you want. Click the Auto button in the properties panel to reset to automatic positioning.
Screen Targeting
For Navigate + Tooltip and Direct Navigate hotspots, the Go to screen dropdown lets you choose which screen the learner advances to. By default, hotspots advance to the next screen in order. Select a specific screen to create branching paths. See Branching & Navigation for more details.